Abstract
In recent years, many promising developments have taken place around augmented, virtual and mixed-reality technology. One could wonder whether these technologies can be combined to yield a mix of video games and sports, involving physical activities previously deemed impossible: creating a superhuman sport. This work investigates how mixed-reality can be used to create a fun, intuitive and engaging superhuman sport. To this end, the game League of Lasers was developed, in which two teams compete in a mix between football and Pong, using the physical movement of the players as main means to interact within mixed-reality. An evaluation of League of Lasers with a user study with 32 participants showed that League of Lasers is perceived as a fun and immersive skill-based game.
Original language | English |
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Title of host publication | Proceedings of 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) |
Publisher | IEEE |
Pages | 1819-1825 |
Number of pages | 7 |
ISBN (Electronic) | 978-1-7281-1377-7 |
ISBN (Print) | 978-1-7281-1378-4 |
DOIs | |
Publication status | Published - 2019 |
Event | 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) - Osaka, Japan Duration: 23 Mar 2019 → 27 Mar 2019 |
Conference
Conference | 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) |
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Abbreviated title | IEEE VR 2019 |
Country/Territory | Japan |
City | Osaka |
Period | 23/03/19 → 27/03/19 |
Bibliographical note
Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-careOtherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.
Keywords
- Human-centered computing
- Mixed / augmented reality Human-centered computing
- User studies Human-centered computing
- User interface design Software and its engineering
- Interactive games