Sweeping raster cross sections along trajectories in three-dimensional voxel models

Ben Gorte, Sisi Zlatanova, A. Leidner

Research output: Contribution to journalConference articleScientificpeer-review

Abstract

The paper presents a new algorithm to reconstruct elongated objects defined by cross sections and trajectories in gridded threedimensional models represented as voxels. Examples of such objects are the elements of underground infrastructure in urban environments, such as pipes, conduits and tunnels. Starting from a basic methodology, which is based on distance transformations, the algorithm is extended in three ways on the basis of Voronoi datasets being produced alongside
Original languageEnglish
Pages (from-to)271-276
JournalISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
VolumeVolume IV-2/W1
Issue numberTC IV
DOIs
Publication statusPublished - 5 Oct 2016
Event11th 3D Geoinfo Conference - Athens, Greece
Duration: 20 Oct 201621 Oct 2016
Conference number: 11

Keywords

  • Sweeping
  • voxelization
  • 3D grid
  • underground infrastructure model

Fingerprint Dive into the research topics of 'Sweeping raster cross sections along trajectories in three-dimensional voxel models'. Together they form a unique fingerprint.

Cite this