Targeting Shape and Material in Lighting Design

B. Usta*, S. Pont, E. Eisemann

*Corresponding author for this work

Research output: Contribution to journalArticleScientificpeer-review

Abstract

Product lighting design is a laborious and time-consuming task. With product illustrations being increasingly rendered, the lighting challenge transferred to the virtual realm. Our approach targets lighting design in the context of a scene with fixed objects, materials, and camera parameters, illuminated by environmental lighting. Our solution offers control over the depiction of material characteristics and shape details by optimizing the illuminating environment-map. To that end, we introduce a metric that assesses the shape and material cues in terms of the designed appearance. We formalize the process and support steering the outcome using additional design constraints. We illustrate our solution with several challenging examples.

Original languageEnglish
Pages (from-to)299-309
Number of pages11
JournalComputer Graphics Forum
Volume41
Issue number7
DOIs
Publication statusPublished - 2022

Keywords

  • CCS Concepts
  • Image processing; Perception
  • • Computing methodologies → Computational photography

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