The feasibility of several simunlation languages to create multi-actor distributed simulation games

S.P.A. van Houten, A Verbraeck

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

Original languageUndefined/Unknown
Title of host publicationBRIDGING THE GAP: Transforming Knowledge into Action trough Gaming and Simulation
EditorsThomas Eberle, W.C. Kriz Christian, M. Puschert, F. Glotzner
Place of PublicationMunich
PublisherSAGSAGA
Pages405-412
Number of pages8
ISBN (Print)3-00-013989-3
Publication statusPublished - 2004

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PublisherSAGSAGA

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