Abstract
New technologies, complex problems, interconnectedness between different actors: All these are challenges of our today’s society and characteristics of complex systems. Simulation games are a suited approach to analyse complex systems. The process of designing and developing those games for complex systems follows certain steps. One of such steps is the definition of the underlying problem. Deriving a concrete problem statement under consideration of the changing complexity of today’s society is crucial for the validation of a simulation game. Therefore, the following paper will introduce IDEAS, an approach to derive a specific problem statement as one part of the simulation game design process. In general, IDEAS consists of four steps: interviews, discussion rounds with experts, moscow analysis and gamestorm. The approach itself as well as a case study, where this approach has been used, will be presented. Finally, we discuss the advantages and disadvantages of the approach and give recommendation for future work.
Original language | English |
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Title of host publication | 50th International Simulation and Gaming Association Conference, ISAGA 2019 |
Subtitle of host publication | Simulation Gaming Through Times and Disciplines |
Editors | Marcin Wardaszko, Sebastiaan Meijer, Heide Lukosch, Hidehiko Kanegae, Willy Christian Kriz, Mariola Grzybowska-Brzezińska |
Publisher | Springer |
Pages | 170-180 |
Number of pages | 11 |
ISBN (Electronic) | 978-3-030-72132-9 |
ISBN (Print) | 9783030721312 |
DOIs | |
Publication status | Published - 2021 |
Event | 50th International Simulation and Gaming Association Conference, ISAGA 2019: Simulation and gaming through times and disciplines - Warsaw, Poland Duration: 26 Aug 2019 → 30 Aug 2019 Conference number: 50 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 11988 LNCS |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 50th International Simulation and Gaming Association Conference, ISAGA 2019 |
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Abbreviated title | ISAGA 2019 |
Country/Territory | Poland |
City | Warsaw |
Period | 26/08/19 → 30/08/19 |
Keywords
- Biotechnology
- Game design
- MachiaCELLi
- Problem statement
- Simulation games
- T-TRIPP
- Validation