Abstract
We discuss the foundation of a collaborative effort to explore AI's role in supporting (teachers and) children in their learning experiences. We integrate principles of educational psychology, AI, and HCI, and align with best practices in education while undertaking a human-centered focus on design and development that puts the student at the centre and keeps the expert-in-the-loop. Initially, we study assessment items - questions or tasks tied to a learning target. These items vary in complexity, serve as indicators of students' grasp of specific concepts and spotlight areas where support may be needed. This preliminary analysis will help us outline a framework to guide the design and evaluation of AI technology for K-12 education. Such a framework would ensure that assessment item generation technology goes beyond the current one-dimensional approach by incorporating multifaceted, adaptable perspectives that consider the variegated landscape of learners' needs, subject matter complexities, and pedagogical goals.
Original language | English |
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Title of host publication | Proceedings of ACM Interaction Design and Children Conference |
Subtitle of host publication | Inclusive Happiness, IDC 2024 |
Publisher | Association for Computing Machinery (ACM) |
Pages | 644-649 |
Number of pages | 6 |
ISBN (Electronic) | 9798400704420 |
DOIs | |
Publication status | Published - 2024 |
Event | 23rd Annual ACM Interaction Design and Children Conference, IDC 2024 - Delft, Netherlands Duration: 17 Jun 2024 → 20 Jun 2024 |
Publication series
Name | Proceedings of ACM Interaction Design and Children Conference: Inclusive Happiness, IDC 2024 |
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Conference
Conference | 23rd Annual ACM Interaction Design and Children Conference, IDC 2024 |
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Country/Territory | Netherlands |
City | Delft |
Period | 17/06/24 → 20/06/24 |
Bibliographical note
Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-careOtherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.
Keywords
- Generative AI
- Human-centered Design
- Learning