TY - GEN
T1 - Understanding the use of game elements for persuasion in ambient intelligent environments
AU - Vegt, NJH
N1 - Workshop:Designing persuasive environments, geen ISBN
PY - 2012
Y1 - 2012
UR - http://resolver.tudelft.nl/uuid:e779d68a-1b8d-4423-a9f8-4f6b61508023
M3 - Conference contribution
SP - 1
EP - 3
BT - Designing persuasive environments 2012, International joint conference on ambient intelligence
A2 - s.n., null
PB - s.n.
CY - s.l.
T2 - Designing persuasive environments 2012, International joint conference on ambient intelligence, Pisa, Italy
Y2 - 13 November 2012 through 13 November 2012
ER -