TY - JOUR
T1 - Unpacking experimentation in design thinking
T2 - Contributions to innovation performance and the moderating role of digital technologies
AU - Magistretti, Stefano
AU - Dell'Era, Claudio
AU - Candi, Marina
AU - Swan, Scott K.
AU - Bianchi, Mattia
AU - Calabretta, Giulia
AU - Stigliani, Ileana
AU - Verganti, Roberto
PY - 2025
Y1 - 2025
N2 - Design thinking is an innovation approach that emphasizes developing and testing hypotheses about the desirability, feasibility, and viability of an idea through iterative experimentation. Although widely used, there is limited empirical evidence to support the effectiveness of experimentation practices in design thinking projects. Similarly, the impact of integrating digital technologies into experimentation processes remains underexplored. This study addresses these gaps by analyzing data from 246 design thinking projects to examine how early and frequent experimentation influences innovation performance, specifically in terms of effectiveness and efficiency. It also examines how the use of digital technologies moderates these relationships. The results show that both early and frequent experimentation positively influence innovation effectiveness, while only early experimentation significantly improves innovation efficiency. Moreover, the use of digital technologies strengthens the positive effects of early experimentation on both effectiveness and efficiency. This research provides valuable theoretical and practical insights by deepening our understanding of how experimentation and digital tools drive innovation performance in design thinking projects.
AB - Design thinking is an innovation approach that emphasizes developing and testing hypotheses about the desirability, feasibility, and viability of an idea through iterative experimentation. Although widely used, there is limited empirical evidence to support the effectiveness of experimentation practices in design thinking projects. Similarly, the impact of integrating digital technologies into experimentation processes remains underexplored. This study addresses these gaps by analyzing data from 246 design thinking projects to examine how early and frequent experimentation influences innovation performance, specifically in terms of effectiveness and efficiency. It also examines how the use of digital technologies moderates these relationships. The results show that both early and frequent experimentation positively influence innovation effectiveness, while only early experimentation significantly improves innovation efficiency. Moreover, the use of digital technologies strengthens the positive effects of early experimentation on both effectiveness and efficiency. This research provides valuable theoretical and practical insights by deepening our understanding of how experimentation and digital tools drive innovation performance in design thinking projects.
KW - Design thinking
KW - Digital technologies
KW - Experimentation
KW - Innovation
KW - Prototyping
UR - http://www.scopus.com/inward/record.url?scp=85216490946&partnerID=8YFLogxK
U2 - 10.1016/j.technovation.2025.103187
DO - 10.1016/j.technovation.2025.103187
M3 - Article
AN - SCOPUS:85216490946
SN - 0166-4972
VL - 141
JO - Technovation
JF - Technovation
M1 - 103187
ER -