User-Centered Design of an Online Mobile Game Suite to Affect Well-Being of Older Adults

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This paper describes the ongoing design process of Pocket Odyssey, an online multi-player game suite designed for mobile phones that supports older adults in maintaining their physical, social, and mental well-being. It has been designed to provide engaging gameplay that supports positive emotion, fosters online social connections between players, enables play with others in a player’s physical surroundings, and integrates tasks that exercise physical and cognitive skills. This paper discusses the user-centered design approach that takes entertainment preferences, views on technology, and aspects of life that older adults consider meaningful as a basis. Based on the results of an exploratory survey and a series of workshops with the user group, this paper presents the initial game concept and the rationale behind its design. Finally, it describes early prototyping efforts and future activities.
Original languageEnglish
Title of host publicationProceedings of 17th IFIP TC 14 International Conference
Subtitle of host publicationEntertainment Computing – ICEC 2018
ISBN (Electronic)978-3-319-99426-0
ISBN (Print)978-3-319-99425-3
Publication statusPublished - 2018

Publication series

NameLecture Notes in Computer Science
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


  • User-centered design
  • Game
  • Well-being
  • Older adults

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