Abstract
When people need to stay quarantined at home for long periodsof time, loneliness, lack of exercise and boredom tend to affectthem more frequently and strongly. Games combining physicalexercise, challenging gameplay, and social cooperation can combatthese negative phenomena. This paper describes one such game. InWrath of Osiris, actual player movement in the real world is used asan input method, in order to get some exercise. The players needto work together, to promote feelings of camaraderie and teamspirit. Lastly, the issue of boredom is tackled by an increasinglychallenging game setting. Commonly available technology, such asimage processing via a webcam and networking are used to offer asolution to a wide range of people.
Original language | English |
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Number of pages | 4 |
Publication status | Published - 2020 |
Event | 15th International Conference on the Foundations of Digital Games, FDG 2020 - Bugibba, Malta Duration: 15 Sept 2020 → 18 Sept 2020 |
Conference
Conference | 15th International Conference on the Foundations of Digital Games, FDG 2020 |
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Country/Territory | Malta |
City | Bugibba |
Period | 15/09/20 → 18/09/20 |
Bibliographical note
Niet gepubliceerd in proceedingsKeywords
- Social engagement
- Multiplayer exergames
- Collaboration
- Quarantainment