INIS
game theory
100%
environment
100%
modeling
100%
information
27%
performance
27%
data
27%
vehicles
18%
prediction
18%
errors
18%
simulators
18%
levels
9%
indicators
9%
trajectories
9%
calibration
9%
comparative evaluations
9%
capture
9%
accuracy
9%
detection
9%
Earth and Planetary Sciences
Mathematical Model
100%
Approach
100%
Environment
100%
Investigation
18%
Vehicle
18%
Error
18%
Show
9%
Literature
9%
Position (Location)
9%
False Alarm
9%
Real Time
9%
Trajectory
9%
Accuracy
9%
Traffic
9%
Detection
9%
Need
9%
Computer Science
Changing Behavior
100%
Trajectory Data
10%
Detection Rate
10%
False Positive
10%
True Positive
10%
Time Information
10%
Engineering
Models
81%
High Degree
9%
Simulators
9%
Existing Model
9%
High Quality
9%
Psychology
Novelty
25%
Attention
25%