TY - GEN
T1 - Improving the Online Design Education Experience
AU - Stellingwerff, Martijn
AU - Gordijn, Johannetta
AU - Ouwerkerk, Udo
AU - Kiela, Peter
N1 - Conference code: 36
PY - 2018
Y1 - 2018
N2 - Design education usually takes place in a studio setting, in which visual and spatial artefacts are produced, shared, improved, presented and commented. This specific setting comes with qualitative properties that allow for situated learning with object-oriented focus and interaction, combined with a rich collegial context in which ideas can flourish and certain values and ethics are cherished. Using our education platform for online learning, we noticed the lack of support for typical creative and social design studio aspects, while factual classroom education was well supported. This paper describes how we attempt to translate the qualities of the studio education setting into an online environment for design education. Our approach is not to build a Virtual Design Studio (VDS) from the bottom up, but instead, to build on top of our universities' online education platform of choice. The paper commences with a short description of design education in a studio setting. Then a number of basic principles of design studio education is applied to the development of two Massive Open Online Courses (MOOCs). In the last section we discuss the different setups and compare the online aspects with on campus design studio education.
AB - Design education usually takes place in a studio setting, in which visual and spatial artefacts are produced, shared, improved, presented and commented. This specific setting comes with qualitative properties that allow for situated learning with object-oriented focus and interaction, combined with a rich collegial context in which ideas can flourish and certain values and ethics are cherished. Using our education platform for online learning, we noticed the lack of support for typical creative and social design studio aspects, while factual classroom education was well supported. This paper describes how we attempt to translate the qualities of the studio education setting into an online environment for design education. Our approach is not to build a Virtual Design Studio (VDS) from the bottom up, but instead, to build on top of our universities' online education platform of choice. The paper commences with a short description of design education in a studio setting. Then a number of basic principles of design studio education is applied to the development of two Massive Open Online Courses (MOOCs). In the last section we discuss the different setups and compare the online aspects with on campus design studio education.
KW - Online design education
KW - MOOC
KW - Creative Learning Environment
M3 - Conference contribution
SN - 978-94-91207-15-0
VL - 1
SP - 401
EP - 408
BT - Proceedings of the 36th eCAADe Conference
A2 - Kepczynska-Walczak, Anetta
A2 - Bialkowski, Sebastian
PB - Lodz University of Technology
CY - Lodz, Poland
T2 - eCAADe 2018: 36th International Conference on Education and Research in Computer Aided Architectural Design in Europe
Y2 - 19 September 2018 through 21 September 2018
ER -